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Oh I must have missed this! Sorry about that.

By making the jump optional, I mean, something like this:

[["Option 1"],["Option 2"]]

Where the destination the choice lead to is omitted.

Effectively, the player is presented with 1 or more reply choices, but omitting the target conversation makes the conversation continue to the next line in the same conversation.

Ohhhhh, no, it will error if you leave it out. The button display logic needs to be changed. I have done it, and its planned for the full release, but I'm not sure how long that will take. I'm currently making a separate 'premium' release that is more 'game ready' that the current one with a LOAD more features, and that's one of them. I think it will take another hundred hours or so.