Ah yes. Scaling difficulty between runs, I did not even think about that yet 😅 can definitely do that.
Yep a bit like super auto pets ( which I played for inspiration haha ).
That could be interesting for Neutral fights, a timer to win, and the neutral being stronger and you lose something if you lose ( maybe a random item in your inventory ) that could make it more challenging and interesting I like that idea thanks.
Yes I'll keep improving my current version before adding the other units, it was just to tell you the next steps :)
Thanks again for the feedback, it's really helpful for ideation and motivation.