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Ah yes. Scaling difficulty between runs, I did not even think about that yet 😅 can definitely do that.

Yep a bit like super auto pets ( which I played for inspiration haha ). 

That could be interesting for Neutral fights, a timer to win, and the neutral being stronger and you lose something if you lose ( maybe a random item in your inventory ) that could make it more challenging and interesting I like that idea thanks. 


Yes I'll keep improving my current version before adding the other units, it was just to tell you the next steps :) 

Thanks again for the feedback, it's really helpful for ideation and motivation.