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A scientifically accurate fantasy world simulator in development · By
Very cool project! Something I'd like to see if you're able and willing would be ocean currents and their effect on climate, also maybe topography interacting w/ wind currents. (I understand these are not easy asks)
World gen: Maybe a insolation modifier? If possible maybe orbital parameters as well, like eccentricity , axial tilt, that kind of thing. Idk if that kind of thing matches whatever simulation time scale is going on.
As for layers: A slope aspect layer would be nice, and the ability to stack layers at different opacities. I would also like to be able to switch map projections while viewing the map.
Other: A set of basic tools like a ruler or the ability to make and label points.