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torontocaper

73
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A member registered Aug 01, 2021 · View creator page →

Creator of

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thank you! glad you enjoyed it. nice to see a new marshulets comment after so long too.

Fun! Graphics a little jittery and controls a little loose. Maybe add a time element? But really cool overall; great job!

Thank you very much for the detailed, thoughtful and brutally honest feedback. I really appreciate it! 

You're absolutely right about the aura-farming font. I was going for "night at the symphony"  but that obviously shouldn't trump accessibility, so thank you for calling it out.

I love your ideas to explore the mechanics more. I've got some thoughts of my own too. This was a prototype for a game jam, so I had to limit my scope to as much as possible. If I have the time in the coming weeks, I'd like to add a lot more complexity. 

I'm actually kind of glad you thought Vic was overkill. I wanted that "full band" level to be really challenging. That said, the difficulty progression probably occurs too quickly in this small version. I would try to smooth that out in a more complete game.

Your last point is also a good one. I wanted to implement a "dying"/booing off-stage mechanic a la Guitar Hero, but simply didn't have time. Another thing to add to the to-do list. 

First impressions matter. I hope you'll come back for a second impression at some point!

Thanks for the feedback! I'll add credits in a future update; the musician sprites are by CodyS.

Thanks for the feedback!

Very fun! Love the art style, and the mechanic is a cool idea. I found it quite difficult.

Laughed out loud. Eight stars.

Even a compass would be cool. 

This sounds incredibly ambitious and *extremely* cool.

This is great! 

Those are both clever ideas -- way smarter than the actual solution! (Spoilers ahead)

There's a message "scratched" into the desk (toward the bottom right). It's quite hard to see, especially on certain machines. 

Thank you! I have some ideas on how to make this one feel a bit more like a real game, but haven't yet had the time. 

Totally! That would actually be a really fun upgrade in this game -- a mini, portable air conditioner that blasts away the heat gremlins.

Thanks Rudy! There is a destination; you basically just have to find your way to the lighthouse. It's not easy! 

Very fun idea. As a hot sleeper I feel seen!

Very cool!! I always hated these toys though; never had the patience. Can anyone seriously do Level 10?!

Fun! Great music, clever art style. The physics around the corners/walls got me a couple of times. 

Totally fair on both counts!

Fun stuff, and cool to see a mobile-friendly entry. Music and visuals really work. Could have used a bit more feedback on 'attacks', and maybe some kind of running score.

Fantastic visuals and sound, and the red light/green light idea is fun. 

Fantastic entry. A really cool mechanic, fun gameplay. Cute graphics, effective sound. Appropriate difficulty curve. Really impressive stuff.

Thanks for the detailed feedback! 

Thanks for the kind words!

Thanks for playing, and for the feedback! I'm actually glad to hear that it's difficult. For a while it was definitely too easy.

The graphics question is interesting. It is Godot. This is my first attempt at exporting a 3D game, and I wasn't sure how the web version would work. The volumetric fog appears to have completely disappeared, which is a little annoying. Hope to play around with it more after the review period. Glad you like the lighting!

Thanks for playing, and for the feedback! Totally fair on both counts. This is definitely a first draft; hope to update after the review period. 

coming soon!

Much appreciated! I'm certainly hoping to do the trijams every week. It keeps me actually producing things rather than just endlessly fiddling.

This is great! Love the whimsical music too.

Appreciate that! Can't take credit for the art, of course; credits are now in the description! Agree that it's too short. Still building up my speed!

Much appreciated! I would love to expand on the idea if I can find the time. Stay tuned!

Agree on "more game needed". I'm still getting started so this is all I can manage in three hours. Much appreciate the feedback!

Very fun idea/concept! As others have said, the movement controls were a little confusing. 

Love the sound! And impressive to go 3D. It would have been cool to have control over the camera; as it is, the controls were a little confusing. 

Thanks! I thought it would be a bit more elegant than just plopping UI labels over everything. I was also initially hoping for a grittier wartime aesthetic, though that obviously didn't come together! Can't take credit for the pigeon animation; that was an asset from itch.io. I'll post a credit!

Very cool! Took me a minute to realize I could shoot the sheep out of the sky. 

Very cool aesthetic. Music, sound effects and graphics are all well-integrated. I found the gameplay extremely difficult. 

Cool idea. I found the controls really challenging though. 

Agree with this. A tutorial or intro level would have been great. Love the idea though!

Love the aesthetic, very 80s. Not my favourite control scheme but that's just me!

Fun! The combo of top-down view and side-scroller sprites is a little odd, particularly when it comes to rotating the player.