I can see how someone would refuse to learn Godot because although like Unity it is very straightforward in how object oriented programming concepts are implemented, i am discovering identically from first-hand that i need to find a Godot tutorial which specifically matches my personality before i can reach a critical mass of enough time working in it. Sprite Flight tutorial for Unity in contrast through their official Unity site, finally had a tutorial which matched my personality, since it was an Asteroids game.