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(+1)

It's totally fine. I'll just go through and delete the error logs once I get the bugs sorted. I really appreciate the help. I knew this build was going to be pretty unstable when I posted it. These error logs have helped a ton. I think I've got all of them ironed out now. This battle one took a hot minute for me to figure out but I think I found the cause.

You can probably get away with just posting the last couple lines of the error logs going forward though. All the earlier stuff is just kind nonsense because of the way Renpy traces it's errors.

Ah sorry. The traceback was too long so I have to cut it in half, then I forgot to post the second half which was useful......

Found another error. It occured when I try to rest in combat to recover my stamina. By the way is player not getting stamina recovered from rest in saveroom intended? Kinda weird if you can only rest during combat to recover your stamina?

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  File "game/encounter_forest.rpy", line 27, in script call
    call scene_battle_setup pass (_en = _enemy,_con = chooseCondition(),_ambush = False,_eq_right = _eq_right,_eq_acc = _eq_acc) from _call_scene_battle_setup_3
  File "game/script.rpy", line 1349, in script call
    call scene_battle_loop(_weather_active,_surprise) from _call_scene_battle_loop
  File "game/script.rpy", line 1515, in script
    $ _tsk = rest(pc,enemy,0,0)
  File "game/script.rpy", line 1515, in <module>
    $ _tsk = rest(pc,enemy,0,0)
  File "game/skills.rpy", line 415, in rest
    _dmg = purpleDice.roll()[0]
NameError: global name 'purpleDice' is not defined

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