I'm compiling my own version of Hurry Curry and adding characters and textures. I'd like to have my own global server...
If by “global” you mean have a server visible to all players, then use the --register (and perhaps --server-name) flag on the server program. But for testing your changes locally you dont need any of that; just use the server address input with ws://127.0.0.1:27032, no registry needed. Also thanks already for your interest in improving the game! (I recommend you join the matrix channel, i generally reply much quicker there)