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(+1)

The aesthetic and polish on this game is crazy, very impressed with how everything looks and feels for a jam game. The models were super cute. I enjoyed the game concept a lot too, time limit felt tight at first but the fast pace was better once I got the hang of it. I played once on web and it was a bit slow which didn’t help with me fumbling around to figure out everything. I tried once on desktop and it was definitely smoother which helped me do a lot better the second time.

My main critique is same as everyone else’s, the object snapping wasn’t always the most reliable which caused a few points of pain. The bananas in level 2 were also way too punishing, but I see that it was an accidental balance issue. I was also a bit confused with the tutorial at first; I do like the hands-on method, but I didn’t realize you could grab the paper, and the model view didn’t help me there cause I thought you could just place the banana there. Then because of that, I forgot about the model view and wasn’t sure how to place down the pebbles correctly for a bit. I can admit it’s a skill issue on my part, but might be worth looking into making that a bit more clear.

Honestly I think I would really like a more cozy mode without the timer too, even though that wouldn’t work with the jam’s theme, but maybe something to consider later? Either way, really great work, enjoyed this a lot!

(+1)

Wow!  Thank you so much for the in-depth review.  All your critiques are totally right.  And a nice, chill mode would be a cool addition!