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(1 edit)

It might be just a me issue, but whenever i try to turn on the game i have no textures for both player character and the monsters, i tried reinstalling, purging files (at least the ones i could find) and i still have the same issue, any ideas on what i could do?

from what i see from logs, every time there's my character or an NPC, it says that there is no boneattachment

It sounds like a shader loading/compilation issue.
You mentioned the logs, does the second line in the log say the game is using Vulkan/DX12 or OpenGL?
And are you on windows or linux? Also what gpu are you running the game on

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The line says Vulkan 1.4.315, i am using windows 10 with AMD Radeon RX 5700

And it also happens in the dx12 build?
There was a gpu driver from AMD a few months ago that broke all Godot games using vulkan, but I'm pretty sure they fixed it for all their cards. 
The only other thing I can thing of is to delete the shader_cache and vulkan folders next to the logs foder.

this seems to have fixed it? also i havent tried dx12, i completely forgot about that xD

Thank you for the help, when i deleted all of it it didnt work but with just those two it did? huh...