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'Impossible' boss challenge aside. I am just excited to see where this game goes. This has been a rather enjoyable game, story and all. I can't even remember the last time I went out of my way to talk to NPC's. The dialogue and jokes in this game, however. Made me go out of my way to talk to almost everyone (aside from a few mind clones, sorry not sorry Mindina.)

Even the 'last second decision' to cut some corners on chapter 3's story. Was honestly a good call. Just because of how many new mechanics were being explained. Before Juliana got tossed into puzzle city. (Those portals...they haunt my dreams...) Jokes and slight headache aside. It was fun and pretty well timed for its ending, in my opinion.

Only thing i didn't quite like. Was having to now manage mana AND Hp throughout a fight. 'Wasting' healing items (mostly apples) just to get enough magic for an extra powerful punch. Makes me really hope we might get some straight 'mana healing' items. Or perhaps a vore skill that lets us leech enemy magic? <3

So happy that through all my negligence and purposeful demonic designs, you still enjoyed the chapter! Also glad that at least someone wanted to talk to all of my npc's as I did try to make them all have some form of joke or little gag XD

Don't you worry about those portals either. I will totally not not use them again :)

Also, don't you worry! I have plans for plenty of more food items and perhaps even some potions for later down the road, which means plenty of options to regain your mana! I mean, you did buy plenty of pie slices and mushroom stews... right?

>-> riiiiiiiiight. Totally.

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Pheew, good to hear!
For a second I was worried that the source of food, and mana regeneration, was going unused by the players :)