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(+2)

I like the premise, the gameplay is fun though the timing on the blocks can be a bit tricky, it helped to plug in my headphones and listen carefully to the sound cues. Once I get Daisy down to half HP she brutalizes me, very punishing. Maybe a bit more leniency on the blocking would help, or possibly slow it down  a little so it is easier to follow. Regardless, I'd like to see a more refined version of this game!

(+1)

Thank you for the comment, yeah I probably got too carried away with the difficulty, got too immersed in setting up the attack patterns. If I revisit this game eventually I'll take extra care on making the combat more responsive and reasonable.