Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(5 edits)

It works wonderfully now! And it returns it as an integer too. Thank you so much!

Also, while I'm here I guess I should say, the reason I encountered this bug in the first place was because I tried tweening a sprite's rotation using variables manually, because when tweening the angle it would rotate the sprite the wrong way around, not accounting for the 360º to 0º wrap around, I imagine that's not intended behavior?
I'm sorry I forgot to mention on the previous message, I can live with it, but it'd be nice to have a fix for that too.

Again, thank you so much for your hard work regardless, it's been truly priceless.