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``` 
I'm sorry, but an uncaught exception occurred. 
 
While running game code: 
  File "game/scripts/adventuring/adventuring.rpy", line 1079, in <module> 
  File "game/scripts/adventuring/adventuring.rpy", line 343, in event 
  File "game/scripts/adventuring/quests/quest.rpy", line 624, in get_available_triggers 
AttributeError: 'Quest' object has no attribute 'triggers' 
 
-- Full Traceback ------------------------------------------------------------ 
 
Full traceback: 
  File "scripts/adventuring/adventuring.rpyc", line 1079, in script 
  File "renpy/ast.py", line 1138, in execute 
  File "renpy/python.py", line 1130, in py_exec_bytecode 
  File "game/scripts/adventuring/adventuring.rpy", line 1079, in <module> 
  File "game/scripts/adventuring/adventuring.rpy", line 343, in event 
  File "game/scripts/adventuring/quests/quest.rpy", line 624, in get_available_triggers 
AttributeError: 'Quest' object has no attribute 'triggers' 
 
``` 

Make sure to load into a save without an active adventure going on. It is a technical limitation currently, those saves can't be patched when switching to a new version.