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this is long, apologies.


stan's route made me laugh, especially the karma and just how rage induced ford was.

poor stan and his poor luck!

his route was fun and charming, which is to be expected! Hope to see more of that soft genuine smile

fords route: ngl i looked up the results and id have gotten neutral. think i get why im wrong after thinking for a min though :) wasnt expecting a mini game.

the mini game does tend to clear the folders and id like to understand what im doing to cause that. maybe ill replay another time and figure that out, if it isnt intentional.

gimme more of that blushy man, love how so easily flustered he is.

fiddleford: i do see a misaligned letter in the text box, ive a pic of it, at the diner. theres a few regardless of font setting. very minor but wanted to mention in case the aesthetic is very important. 

This was the start of a very sweet sounding route. I liked the touch of memory loss, his frequent doubts that are easily swayed. gentle words and smiles arent gonna be all he needs, but theyre a good first step.

the route felt the shortest of the 4 so far. i like that we got to spend some time with susan too! id love to see her album :)

bill: i liked the first slide's crayon feel.

i was afraid of what his human vessel would look like, but its not bad! Definitely not fully human, they couldve done a lil more research before sending him on his test.. but it is a nice change from the usuals that would not fit with the rest of the games. i dont tend to listen to voices, but his seems to suit.

haa i love he isnt feared, susan embarrassing him. 

There is a duplicate word this route, when Ford motions towards El Diablo. "you doubt you'll lose sight of them them."


 bill's threats are fun. wonder how extreme theyll get

unrelated: I like the different settings, careers, and fonts/text boxes. it is all tailored to each LI and I can appreciate that. It's more like 4 different games rather than 1 game with 4 options.

it does block bill in his route at times though, i think in that route itd be best near the bottom. that way both he and shorter characters are both visible during conversation. isnt a big deal but it can potentially hide expression changes and kind of looks out of place. i didnt notice it in the other routes but id have to replay to check.

when you hit escape, both save and load have the title card "load". if i try to rewrite a save, it asks if im sure i want to quit? 

overall, id be very eager and excited to play a full version of each route. the work and care put into this is obvious <3