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So I managed to figure out what went wrong with the dragon castle, but apparently, releasing the Harpies is permanently missable. I can't talk to the wind spirit or get the crystal, even if I reload the save I have that's closest to the point in the guide where it says to go there. The only difference between this save and the guide is that I rested with the mermaids before going to the cliffs.

(+1)

There are a couple of missable elements like that in DreQ.
It was, in many ways, the game that helped me figure out how to do, and not to do dependencies.
The good news is, there are a lot of rewards for imperfect playthroughs in DreQ.

Good to know that element is intentional.