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Thanks for picking up the game!

Generally speaking, those things just don't happen. Classes should be encouraged to stick to their actions. 

If you really wanted to do it, you could have the Bard roll Hunt or something similar, and just say doing so deals 1 harm. I would discourage this though, as it is sort of counter to the intended asymmetry of the classes. 

Thanks - that makes sense. I love class mechanics diversity, it makes them so unique - just players gets all kinds of ideas all the time, so figured it's best to ask ahead :D