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Thanks for your response!

However, I tried various things, but nothing changed at all compared to before.
The issue where a build made on Windows 11 doesn’t run on Windows 10 is still the same. I’m building with NW.js 0.48.4.

I thought it might be dependent on my environment, so I made some fixes on my side as well, but I wasn’t able to resolve it.

As before, it seems that checking “Package game files” causes the problem.
If it’s unchecked, the build completes successfully.

The error point when building on Windows 10 is shown in the image, as you can see.


After a bit of digging, it turns out that one of the features I  rely on isn't present on Windows 10. I'm working on a compatibility fix right now and I'll upload it soon.

Thank you very much for your continued prompt support.
All of the errors have been resolved, and the issue has now been fixed.
Thank you again for your help!