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(2 edits) (+1)

I got to the second level and a hostile plane flew directly into my propeller and yeeted one or both of us into next week. Was not able continue and got stuck looking at the default Godot Gray scene view. Possibly the game attempted to restart the level and hit an error before loading the camera?

I would have liked to see the plane tilt up or down when controlling its up-down/side-to-side motion, I got confused a few times which way I was going (especially with the inverted controls). Otherwise, pretty neat game! 

OMG you're right! I completely forgot to program the failure screen when player health is zero! I had set up the code block and everything but just left in the "pass" statement lmao. Thank you so much for pointing that out. That was actually the last level I developed and admittedly I did kinda rush it a bit, and I guess because I got so used to the enemy timings during testing I never actually died on that stage to realize that I forgot that.