Innovation: the idea of mixing attacks with rethum is cool.
execution: The gameplay was fun, but it lacked a lot tbh, since there was no punishment for missing the beat, you could just spam the attack button, enemies were repetitive, the upgrades were nice.
Polish: the pixel art is really cool, the background was nice, but it lacked collisions, it was funny walking on top of the building 😅, also you could make killing enemies more satisfying.