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(+1)

Innovation: the idea of mixing attacks with rethum is cool.

execution: The gameplay was fun, but it lacked a lot tbh, since there was no punishment for missing the beat, you could just spam the attack button, enemies were repetitive, the upgrades were nice.

Polish: the pixel art is really cool, the background was nice, but it lacked collisions, it was funny walking on top of the building 😅, also you could make killing enemies more satisfying.