Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Ok, having tried it, and gotten much farther, it feels doable now. However I know you wanted a specific level difficulty when you first made the game. I noticed that every level resets the lives. I'd suggest simply starting with like, 5 lives, and the only way to bring them back besides the life power up is to reach the next checkpoint, that way you keep the original difficulty but don't punish the player to the point of not wanting to play anymore. Other than that, much better, I REALLY like the change to the jump mechanic, I appreciate it. Good luck on your future games.