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Hi, I'll be running a one-shot with Meteor, what are your current priorities playtest-wise? 

Hi! Awesome!

The thing that still needs the most play testing is the space ship combat system, however that requires a pretty specific sort of scenario, and I honestly don’t think there’s a ton out there (as far as pre-written modules go) that support it.

Otherwise the main priorities, especially for a one shot, are identifying any remaining pain or friction points. Places where players run into snags with character creation, or getting started in the game.