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February 4th build changes:

- Pistol reserve ammo increase from 200 without a backpack, and 400 with backpack. This matches Rifle ammo.

- Nukage barrel sprites changed to the CVP barrels, sprites by iamcarrotmaster.

- Fixed stack overflow crash with Valiant, particularly on Map 07 and Map 18.

- Fixed tactical reload animations

- Fixed magazine drop sound being cut off.

- Heavy Marksman Rifle optic is easier to see.

- Rocket Launcher projectiles buffed.

- Flamethrower spawns in place of the Plasma Rifle now.

- Grenades and Molotovs have a lower count. Maximum of three without a backpack, and six with a backpack.

- Plasma beam autoaims when autoaim is on. Thanks to Agent_Ash's ZSLoRWeapons!

- Invulnerability hit sounds updated

- Tactical reload animation added for the SMG.