February 4th build changes:
- Pistol reserve ammo increase from 200 without a backpack, and 400 with backpack. This matches Rifle ammo.
- Nukage barrel sprites changed to the CVP barrels, sprites by iamcarrotmaster.
- Fixed stack overflow crash with Valiant, particularly on Map 07 and Map 18.
- Fixed tactical reload animations
- Fixed magazine drop sound being cut off.
- Heavy Marksman Rifle optic is easier to see.
- Rocket Launcher projectiles buffed.
- Flamethrower spawns in place of the Plasma Rifle now.
- Grenades and Molotovs have a lower count. Maximum of three without a backpack, and six with a backpack.
- Plasma beam autoaims when autoaim is on. Thanks to Agent_Ash's ZSLoRWeapons!
- Invulnerability hit sounds updated
- Tactical reload animation added for the SMG.