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A jam submission

OmegaView project page

The doomsday clock is ticking - flee the wasteland!
Submitted by Privy Press — 1 day, 3 hours before the deadline
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Omega's itch.io page

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Comments

Submitted(+1)

I'm really impressed with how crunchy this feels within the 48-word limit. For some reason I was also driven to create feelings of doom with my entry but I think you did it better.

DeveloperSubmitted (1 edit)

That's really kind of you! But neither entry was better: I checked out your submission (The Ladder) and honestly, the ending made me laugh out loud - it was both doomy and darkly funny!

Submitted(+1)

Nice one! I suppose that rolling an additional d6 still counts for Omega countdown and abandoning a companion might result in a -2. Will totally give it a try on a coffee break some day soon! Cheers!

DeveloperSubmitted

Thanks! And yes, the extra 1d6/abandoning counts as regards the countdown; it worked in playtesting, but I'm now wondering if I made it too hard!

Submitted(+1)

I like this very much! I really want to give it a try. I would use another supplement to flesh out the wounded companions, so it hurts more to ditch them. Great and elegant game design here!

DeveloperSubmitted

Thank you - that's very kind! And fleshing out the companions is a great idea: if I could've used more words, I might've at least said "give them names" to make them seem less expendable.

Submitted(+1)

Yeah, we did what we could with only 48 words. You used yours wisely, anyway :)