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I'm not sure if this was intentional or not, but using the sack of wine gives the javelin a boost to damage. I haven't checked if other consumables do the same. Just thought i'd let you know in case this is a bug!

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Oh, and when your opponent uses disorienting strike, it prompts you to use it even though you can't. (not sure if prompt is the right word) Like it will start the round already on it like you could use it.

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Great notes Brooke, thank you! 

- Yes, the game highlights the Skills tab when your skills are charged, but it shouldn’t do that when you can’t actually use the skills. I will put that in my to-do list for bug fixes for sure 


- The Javelin damage is actually an intended feature 😀 Since Sack of Wine raises your attack power, all types of attacks are strengthened. The same occurs with the Charm which gives you +1 armor when an attack hits - the Javelin will give you +1 armor just like a sword/axe strike. I’m hoping to create strategies where players can use the skills and items creatively like that! 

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I found the issue behind this bug and was able to fix it in the most recent update! I hope you don't mind I mentioned you in the most recent devlog as helping to identify this bug :)

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I don't mind one bit! It was really exciting to see my name on a devlog. If there is anything else I can do i'd be happy to help.