I like the idea of combining the 'top-down driving avoiding obstacles' genre (?) with the rhythm game genre, they fit together extremely well. There's a nice amount of content here too, multiple tracks, different skins, lots of power-ups, it's very impressive! From what I could tell, the collectables spawned at the same BPM as the song, which was a nice touch, although I think it would've worked better if they fit the song exactly. However, from working on my own game (nice name btw haha), I understand just how much time that takes to get working, so it's less of a complaint, and more a suggestion if you even wanted to update this game after the jam!