Really good backstory for a minimum viable product. I liked the map layout, too; wish you had more time to get this roguelike to be like coding whether through even more layout stuff or even just glitches. I also liked how your layout led to me coming up with techniques to progress better next time.
I really didn’t have problems with my controls (Brave) like others did.
One thing I would suggest is adding a coin, a white bug, and a blue bug in the starting room each behind a wall yet visible.
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Glad you liked it! When making the map I tried to divide it into areas; a start area with easy bugs, two areas with progressively harder bugs and finally the AI area with just a lot of bugs in it. There wasn't time for more polished design, graphics, styling, animation, etc. But I hope to find some time to give this little game some love in the coming months.
I like the idea of a 'showcase' at the start of the level. Thanks!