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Something might've gotten moved wrong when I updated them so you could continue to challenge them without betting. I'll have to dig further into that when I have time.

Thanks for letting me know!

Found 2 more things.

the 'end of content' message from v0.23 is still there once you clear all the shrines but before you enter the last town/area.

When you 'do' actually enter the town, if you talk to the bottom kid playing it initiates a dialogue loop lock where he just says 'you can't get me' and doesn't let you back out. This one's the bigger issue for sure though.

Found some time to look into these.

For The House Always Wins, both of them had a bug where their event ordering would register having lost, but the quest wouldn't register you as having won. Ironically, because it was technically the house that was winning. Fixed that so it registers regardless of whether you win yourself or through June, and added a bugfix feature so if they're already beaten and the quest didn't register it, it'll correct itself whether you win or lose the next game you play with them.

The end of version message is a rather embarrassing oversight, given it tells you the game isn't complete. Removed that.

And those kids were set to the wrong interaction type. Also fixed.

Appreciate the reports!