Playability:
As enemies can see you perfectly from anywhere it makes this a bit rough to play unless you cheese them out. I managed to complete the level by getting them stuck on walls and then waiting out their rage timer.
Theme:
Theme implementation makes sense in that all enemies can see your movement regardless of where you are. Would have loved to see this go deeper.
Cleverness:
Interesting idea on this having enemies detect you only when you move. Haven't seen something work like this before. Definitely keep making stuff in this direction.
Artistic Style:
Very simplistic but consistent. Nothing wrong here.