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The Web (WebGL) build is currently **significantly out of date** and no longer represents the state of the project.


As development has progressed, the game has grown beyond what the WebGL build can reliably support—particularly in terms of **memory usage, procedural generation, and long-running simulation systems**. This has resulted in instability, crashes, and missing features that do not exist in the desktop builds.


For that reason, the Web version should be considered **archival only** and will likely be disabled. All active development, testing, and playable updates are now focused on the desktop version, which reflects the current design and systems accurately.