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Thanks for the feedback! More music and sound effects will be added soon of course, I just wanted to focus on the mechanics and worldbuilding.

Yep, I will be removing the holding of Sprint and Action to where it will instead be a toggle. I also didn’t really explain how Slice, Shock, and Shout work. Using the right ones corresponding the icons on the Beings will get you closer to befriending them, doing the wrong one 3 times will aggravate them and become an Enemy. Shout and Shock actions can’t effect Enemies and you can no longer befriend them, so you can only Slay them with Slice. I’ll add more text at the start as those are pretty big mechanics.

The health is never actually shown, for the Player only at low health. I did look into adding more states of that Player breaking for higher health but I will still keep the health for Beings hidden. I’ll also add more effects to signify player healing, as the Player does heal over time.