Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

I did some tests and found that Demon Time doesn’t really affect FPS when idling. Its impact is only noticeable when a node is completed quickly, so it’s either some inefficient code running on node completion or the number of text popup gameobjects required exceeds the pool size, causing the game to instantiate them rapidly. The latter is much easier and safer to fix for now.