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This game is really interactable and feels alive. It just feels special I like the exploration part. It's kind of like exploring in minecraft. It has great atmosphere. I just liked existing... I explored around the top of the mountain after lighting a few bonfires, then I jumped off the edge of the map. I don't know if there was an end to this game, but it just has such a great feel, I really like it. It's cosy.

Probably, we just made the mechanics of wind gusts that point in the direction of the bonfires not intuitive, but just so you know, the developers' presentation  this end.

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hi i am the composer of this game and i want to know what you do think about the music, was it distracting? did it improve the immersion? was it annoying somehow? did it convey the idea of flow and exploration?. Thanks for playing the game and commenting on it, Toaster and his partner are really creative

Nope it was completely immersive! I think it helped give a lot more feel to it