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I really enjoyed it—probably the closest adaptation to the original game in terms of gameplay and presentation. The addition of intentionally rough audio effects, seemingly created using the developer's own vocalizations, was a unique and fun touch. That said, the game desperately needs better balancing and depth, both of which are tied together. There's essentially no progression system beyond acquiring equipment, which means that unless you're extremely lucky with gear, food, and enemy spawns (I once encountered two mobs in a single room), the game quickly becomes too difficult—or even impossible—to complete.