Thanks for playing. I'm also wargamer and wargame developer, hopefully there will be a dedicated wargame jam in the future:). For the game, I haven't implemented the location victory points system yet. So currently winning or losing is entirely determined by the casualty ratio and the main way to achieve victory is by encircling and eliminating some units. One of my goals in making this game is to explore certain AI mechanics for another game I'm currently developing. Considering that these explorations are not yet complete (which is why the overall AI appears quite poor—it still lacks some key steps planned for the AI implementation), I might continue working on it for a while after the voting period.