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Fantastic aesthetic! I really liked the grainy film post processing effect you had on everything.

This game kind of felt like it rewarded throwing as many expendable soldiers as possible into a couple dozen Germans like a meat-grinder rather than carefully managing determined and talented troops. That may have been intentional, and that's a very valid commentary to have on the nature of war.

I found the pathing unpredictable, making strategic troop positioning hard to do. It was also hard to move multiple units to a nearby location as the move command would also select soldiers. Some feedback on the commands would have been nice!

The presentation with the soldiers looks great. The animation is well done and my soldiers were easy enough via context clues to distinguish from the Germans. I also was a fan of some of the atmospheric audio choices, and couldn't stop think about the boogie woogie bugle boy of company B every time I heard the horn go off and see my new wave come in!

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So glad you enjoyed the games atmosphere. :) I worked hard on trying to make it look and sound like old WW2 film footage. As for the controls, i wish i had more time flesh things out more, but such in the nature of game jams.