Today! We found the corpse of "Septum: The Preparation"
Flesh (Visuals):
Visually, its that PSX style graphics, which I enjoy, but the more I play Vinil's games, starting to see their style come through more, library could be jazzed up more but did not take away anything from the story or game.
Dismemberment (Difficulty):
It's a walking sim, walk, talk, easy to cut through
Infestation (Bugs):
No bugs that I noticed, besides the ones under my bed
Corpse Integrity (Story):
Story based on true events, which afterward with some thinking, figured it out, but story, unsettling as you play both sides, the hunter and the prey, good build up and enjoyed the uncomfortable and eerie vibe as you go through the steps of the preparation.
Something Off About It? (Ambience):
While not built on jumpscares and creepy atmosphere, it more builds on the social and unsettling interactions between the characters, the danger of trusting the wrong person, never going to a second location, while you can guess where its going, the POV from both sides and the build up is what makes it uncomfortable.
How Long To Dismember (Playtime):
Probably about 15 minutes, 10 if you speed through it.
Value Of Meat (Price):
Free! Free is always in the budget!
Post Mortem Thoughts:
So far I played quite a few games from Vinil, seeing a style which I enjoy growing, from rituals, cannibalism and this dark, unsettling, gritty at times vibe that I hope they continue to grow, this one, Septum, was a good one, a story walking sim that kept building with the "oh no..." part, knowing what is about to happen, overall, really enjoyed it and looking forward to seeing them continue to grow