Hey, thanks for making this game and sharing it!
I like the premise, and mixing two simple gameplay loops adds diversity in game feel. However, two aspects made the experience significantly less fun:
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Collisions in side-scrolling: I’m pretty sure that collision boxes are bigger than what drawn sprites show on screen. Many deaths felt unfair because of it. I suspect you’re drawing a whole 8x8 sprite for the player, while only 2x8 is visible. Highly recommend fixing that, unless you intend a weirdly punishing collision :)
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I played around 5 attemps, and in the last one I was super curious what my score was - but I couldn’t see it, because it skipped with my input from trying to jump in the last second of the game. It would be a great idea to: a) make menu navigation on X, while in-game jumping on Z b) save highscore and display it on the main menu screen
Great work, I’m curious to play your next game!