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(+1)

This is a cool part of the war to gamify. I like the work you did on the letters. The gameplay got repetitive very quickly. Maybe instead of moving off screen the soviets move to the center of the screen and shoots at the player. That'd up the stakes some what and add a bit of difficulty. Congrats on finishing.


Side question, im really confused how you managed to get your windows build of the game to 279mb. I work in godot and i've never managed that. 

(1 edit) (+1)

To answer your question, I have no idea. I just exported it and thats it. You think its small or too big? 

edit: Had a look at your projects, the reason mine is a bit too big might just be that there is like an hour long wind sound that i downloaded.

(+1)

ooooow, yeah that'll do it. sound files are a killer. If you wanna get the file size down in future you can just get a smaller clip and set it to loop on the import section.

Thx for the tip, I'll  surely be aware of  this next time XD