Thanks for the wonderful feedback!
For the combat, I will look into ways to make it more clearer. The idea was for the icons on the Action HUD beside the buttons matching the icons on the Beings would show what Action you needed to do to befriend them. I initially thought that would be enough. I also forgot that I didn’t explain that making 3 mistakes of choosing the wrong action will lead to them being angered, and only allowing Slice. I think I’ll look into adding some text to quickly explain those as you go out of the starting forest. There’s a lot of space before getting to the first Being anyway.
(EDIT) I’m also gonna add some more effects when one does get it wrong and make it more apparent one got it wrong. Like a scaled angry version pulses quickly, sound effects, and all that.
The indestructible rocks needs a nearby Boss Being to be befriended or slain at least once. The first one in Dead Clearing has a very different sprite, and are north of those rocks. I think I will keep this implied for now, but maybe I can think of an easier way for players to know. Maybe some particles leading to the boss or I don’t know.
I think I will remove the Toggle Hold setting entirely and make it where toggling instead of holding is the default. I honestly find myself defaulting once I implemented it too, and see other feedback also struggling with the amount of inputs needing to be held to press.
I’ve added some more information when shopping, adding the experience needed to the side of the item (like Plate (2)), as well as showing the remaining XP available once the shop options appear during dialogue. I think I had that thought at the back of my mind, but I kept forgetting to write it down and actually trying to rectify it so thanks for catching that. I’ve also added some more translucent panels to make the text read better in the Pause Upgrades screen.
Thanks for letting me know on the sound issues and clipping issues on the Remaining Text. Clip Content is enabled by default and the outline went over the boundary of the box so it was a quick fix.