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(2 edits) (+3)

I really like the vibe of this one, very Stardew valley, but at dusk. 

The art is very pretty, but I do have some questions about the anatomy of whatever is going on here - his head is a fish, he has a fish tail, and he's also capturing his own species to eat? 

It took me a little while to figure out how to play at first, I had my audio turned right down so I didn't hear the audio cue. I think there should be a visual prompt when you first catch a fish, just like when you're fighting the line. 


I also don't know where the WASD keys are, I have to look. I think if you added directions to the popups, it would make it a lot easier. I was struggling on the easy pond! 

Nah man the game is called humaning cuz hes not fishing, hes catching humans.

Ah yeah my bad, catching humans not fish.

(+2)

Thank you about the comment about the art since I was the sole artist on this project :) I thought having a fish as the head would be very silly. It made the character much cuter.

I agree, it did! 

I do have a question though, how come the UI in the top left is a completely different palette from everything else? It made me expect the game quality to be much lower than it really was

(+1)

The main palette was decided after I did the UI assets and it was too far along to change it. My bad tbh.