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(+1)

not my kind of game but looks well done and your passion shines through. my suggestion is to allow falling from the wall slide with a double tap of the down button, so you don’t have to push the opposite direction of the wall to go down faster (which could make you touch an enemy or hazard). would really highlight the precision aspect of this game.

Thanks a lot for your feedback!

About the double tap to drop:
I trieded this once, but this did not work as sometimes you want to reposition yourself on the wall quickly by tapping down few times and this triggered the drop unintentionally. But! I just though that holding both down and pressing jump at the same time could actually work as a drop! I will try it out.

(+1)

great idea. do try and if you add it, put it in the tutorial