I think this is where I'll stop. My poor laptop needs a break from overheating, and there is no "pause" feature that would allow me to stop and come back later.
My Max HP: 4,745
My Max ARM: 3,495
My Max Damage: 6,873 aka (4745/20)*29

Some important notes/advice I can give after spending far too much time on this browser game (as of writing this message):
-The max level of coin you can hold at once is $150, and the max multiplier from the gold ball is 11 (11*Whatever Slot)
-Always put the widest slots in the middle to increase the odds of a critical. You must aim to get as many of the crits as possible, as if you don't, the enemies will overpower you faster than you can upgrade
-Balls that do not land in the wheel are not counted, and will return to their place in the tube once the turn is over
-There is no max HP or max ARM limit, or if there is, it is far beyond a reasonable playthrough... or my device strength
-The balls take effect (from the tube to the wheel) in order of right to left, and will not change in order
-If you still have balls in the wheel when the wave is won, the game will cycle through their effects. If you have enough balls, you can wait out the timer for a wave to transition into the shop. While in the shop, any (non-damaging) effects from the balls will carry into the next wave {I suspect this to be patched in a possible future update, but considering how finnicky the requirements for this "glitch" are, and how far late into the game you have to be to achieve this properly, I think its a worthy edition}
-The green HP multiplier ball is, as of writing this, the only way to increase the max damage ceiling beyond an 11 multiplier. I cannot overstate how useful this strategy is once you reach a high enough HP total