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Movement is incredible! It feels nice to tokyo drift around the floating rocks.  I love the idea of having to anchor down to combat the gun recoil. It feels very slow for what's described as a fast paced game. I would like to see the rate of which enemies spawned increased as increasing it by .01 of a second every time takes a long time to build up, especially when I can cheese it by camping at their spawn. Another suggestion, if I may add, is having more than one spawn point for enemies to further combat the spawn camp cheesing. The enemies you've designed are very cool, on their own they're really not much of a threat, but as a swarm would be a nice challenge. I hope that's something for you to consider looking forward. I'll look forward to seeing this game get developed further. :)

Thanks for playing and the detailed comment and suggestions, i appriciate it.
And yeah could and should have done more with the enemies, just did not feel this gamejam was very serious so i stopped working on it 1 week before deadline.