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(+1)

I will give another try to this game if you explain this a bit to me, since I dont understand this game, unless there isnt much of a game there yet.

Point being, I made a route, and it seems like only sensible thing to do is to simply make a circle route, as in, going through every harbor and closing that harbor, then just drop all the ships on the route and watch them keep delivering those packages and passengers. (also, I dont see any difference between those two smallest ships, why choose one over the other?)

Am I missing something here, is there supposed to be something difficult in here, am I supposed to make more than one route (as seems pointless to do so?)

That said, the user interface is excellent. Even I didnt understand this game what I was supposed to do / be avoiding of, I really wanted to play this, since that User Interface felt so good!

How it drew those routes and ships keep moving around. This feels very much like a fun game (although due to not understanding anything, it isnt right now to me)

It seems like a real quality made game, just that I dont understand how it is played.

Thank you so much for giving it a play

Your concerns are in depth, thank you, and they ring true as well.
This was the first release I did of the game and it is very much still in pre-alpha

I am trying to get a new version up and ready sometime this week, early next week, so look forward to that
There won't be a whole lot more explanation on if circle routes or straight routes are best, but there will be more limitations and play progression which means you won't get the full 20 boats at the start

The game as it is now is a proof of concept, with a sandbox like playmode :)

I try to remember check this two weeks later again and try the then current version to give more feedback. I would say that as a proof of concept, it is at least partially succesful proof of concept, since playing it feels to fun that I do want to give it another try when there are more rules in the game to see if the actual game (in its first steps) will appeal to me too.

Thank you so much for giving it a play

Your concerns are in depth, thank you, and they ring true as well.
This was the first release I did of the game and it is very much still in pre-alpha

I am trying to get a new version up and ready sometime this week, early next week, so look forward to that
There won't be a whole lot more explanation on if circle routes or straight routes are best, but there will be more limitations and play progression which means you won't get the full 20 boats at the start

The game as it is now is a proof of concept, with a sandbox like playmode :)