any chance you will let us make daisy into just a girl
Daisy’s rig uses specific bones for the genital area (see image below). Even if the genitals were swapped, this would still cause weight-painting errors. To properly support this, I’d need to modify the default rig, by adding dedicated bones for the new genitals, re-do the pelvic weight painting and tweak all existing animations with these extra bone. So it’s not a simple or trivial change.
You’re also the first player to request this feature, so I’m not sure yet how much overall demand there is for it.
That said, I’ll still look into it. From what I know, Daz3D handles this kind of change more seamlessly, so I’ll investigate what’s technically feasible on my end.
