How does the combat work?
The combat system is simple and resolved in a single action. There are 8 possible enemies, each with a different appearance and damage value, ranging from 1 (weakest) to 8 (strongest). Combat works like a chess move: when you walk onto an enemy’s tile, the fight happens automatically and is immediately decided.
When you collide with an enemy, you defeat it instantly, but it strikes back before disappearing, dealing damage to you. You gain experience (XP) from every fight and can level up. Swords act like shields, absorbing damage before it affects your health, while potions restore your life.
You move around the map using the arrow keys. Enemies will chase you if you are within two tiles; otherwise, they wander randomly. Some enemies can miss their attack, with a 5% to 25% chance to fail, depending on the enemy type.
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