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Hey my apologies I tried to but it didn’t go through

Hey! Thanks for reaching out — really appreciate the interest.

Project Red Zone is very environment-driven, so I’m less focused on characters right now and more on spaces that feel institutional, abandoned, and indifferent to the player. Think brutalist or utilitarian interiors, places built for function that have outlived their purpose.

At this stage I’m mainly looking for loose environmental concept explorations rather than anything polished — mood, composition, scale, and atmosphere matter more than detail.

Please feel free to message me on X at hated_king69!!!