The new technicians are very good, and I love their scenes.
Speaking of, were you considering perhaps having enviornmental hazard scenes in the future? So far it seems we have the lasers, the fake door, and the steam. Guess the lasers can do a stunning effect for a Teleena to capture Eddris in a scene. Or for the door, maybe for the scene the door can shut close behind her leading Eddris in a dark room where she's eaten by an unknown Teleena that later comes out with a full belly. Not sure what the steam could be for, unless maybe it freezes Eddris in place like the Huntress, maybe.
Viewing post in New Ally! Teleena Hunger V0.1.3! comments
Ooh, nice! I suppose if you can think of better scenes for the lasers and the steam, that would work, but I really like the fake door idea. Like either it goes to a Janitor break room or something. And maybe if there's more hazards in the future, each one could have their respectively themed Teleena in it. Like the guard for the lasers, the janitors for the fake door, or the technicians for the vents with the steam.