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There needs to be a way for the player to regain body heat during exploration such as random heat sources/shelter or by simply allowing them to re-enter the base at any time. Otherwise it leads to unnecessary death from being lost. The edge of the map should also be concealed better to avoid immersion from being broken.

Thanks for the feedback, I appreciate it.

The lack of random heat sources is intentional — in a place like Antarctica there wouldn’t realistically be shelters scattered around, and I wanted exposure and navigation to matter. Also, once you leave to complete an objective, the next task is specifically to find the base and return to it, so being able to “randomly” re-enter it wouldn’t really make sense within the flow of the game.

I do agree about the map edges though, and I’ll look into improving that.

Thanks for playing.