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As I grew older, it was interesting how my walking speed slowed down. When I finally saw a list of all the experiences I'd gained in life, it made me feel a bit sad.

People were easy to understand because they had names, but with the geometric patterns, I couldn't tell what they contained until I collided with them. If I could have known beforehand, I think I could have considered the order in which to acquire them, or even whether to acquire them at all.

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Thanks for your feedback.  I see your point. It never ever occurred to me that I am stealing choice almost unnecessarily from the player by not showing what each of those would bring in your life. If I update this game, I will certainly add this. Thanks again.